There are two things I do not enjoy about MyTeam, and this one is temporary, but nevertheless a bit tough to choose a consumer. Offline Triple Threat doesn't work at all.That's only a piece of the mode, but it sucks even more in Week 1 believing there is a daily target in the mode that is attached to the feature.I'm convinced 2K will have it functioning soon, but instead of early on Sunday morning, it still wasn't functioning.
I've gone into this extensively in a separate post, but I had to include it in my critique. The ball fall is a portion of this MyTeam experience, and it takes too much time this year. It's supposed to be used as a means after grinding Threat games to collect rewards and after inputting locker codes. The rate where the ball drops through the pinball machine environment slows the procedure down and feels just like a waste of time, although the drops operate.
When'm playing TTO, I do not want to have an additional minute or so added into the game time that is in-between. This can be the difference between playing with a few more games, or choosing to walk away because the slow ball fall has stolen your mojo.The franchise styles are among those things 2K does better than all other sports video game series. That's still the case at NBA 2K20, but there are some missteps this season.
These issues are with MyGM. The system that is new does not bring anything valuable to this encounter. Franchise style fans are not likely to be excited about a leaderboard system because we don't play with those modes to compete with other gamers.Secondly, the removal of team customization options like choosing quarter lengths and inputting custom rosters is a huge no-no when that type of thing has long been a power of both of 2K's franchise modes.As it's, it is hard to imagine I'll be playing any MyGM this year, sadly.
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